Game Introduction
One morning, a beetle woke up from its sleep and began to search for food. And what awaits it is not only delicious food, but also the dangers brought by various unknown things.
This is an IO Scramble game from the perspective of insects. The game adopts a horizontal 2D screen presentation, and players enter the world of insect creatures from a "Gods perspective". When the game starts, we will see ourselves as a very small "insect" with many glowing energy points nearby. As long as we collect these glowing energy points, we can replenish our bodies and gradually grow. Dominate the entire region. Each insect has its unique way of survival, including attack, flight and avoidance. The game provides dozens of different insects for players to choose from in the game. Of course, survival is the ultimate goal.
playing method
Endless Mode
Players select an insect and enter the game field to compete with other players. Exit the game after being killed (this mode has resurrection conditions)
Survival mode
Players select an insect and enter the game field to compete with 10 other players. Exit the game after being killed (cannot be used in this mode)
Red mist: continuously reducing in size over time. Players in the Red Mist range will continue to lose health until death
Diamond mode
Players select an insect and enter the game field to compete with other players in the same field (consuming entry rolls). A large number of diamonds are distributed in the field for players to pick, lasting for 60 seconds.
main features
There are up to dozens of insects in the game for players to choose from, each with different special skills, providing a rich gaming experience.
Japanese rhinoceros beetle: Stab forward quickly to cause damage to enemies on the path
Red Spider: Spike a spider web forward, restrain the enemy in contact and continue to lose blood
Poisonous Scorpion: Increase in size and engage in three sweeping attacks in a large area forward
Jumping Frog: Jump into the air, select the next landing point within 3 seconds, and deal damage to enemies within the range by selecting the landing point